Draw a path made by direction changers
$begingroup$
This challenge takes place on a grid.
+----------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
+----------+
This one's 10 x 10, but it can be any rectangular shape.
There are four directions on this grid. Up, down, left and right.
The task is to draw a path starting with an upper case direction initial. In this example, will go directly upward from the U.
+----------+
| |
| |
| |
| |
| |
| |
| |
| |
| U |
+----------+
The path will go upwards and be comprised of full-stop characters (.), until it hits a wall, when it will terminate with an asterisk (*).
+----------+
| * |
| . |
| . |
| . |
| . |
| . |
| . |
| . |
| U |
+----------+
In addition to path starts, there's also direction changers, represented by a lower case direction initial.
+----------+
| |
| |
| |
| r.....*|
| . |
| . |
| . |
| . |
| U |
+----------+
Also, an upper case X us an obstacle which will terminate the path.
+----------+
| |
| |
| |
| |
| r...*X |
| . |
| . |
| . |
| U |
+----------+
Rules
- The input is a string consisting of a frame, (consisting of |, - and + characters) containing characters denoting path starts, direction changers, and obstacles.
- Your code should add full stop characters to follow the path described by starts and direction changers, and an asterisk when/if the path meets a wall or obstacle.
- There can be multiple path starts.
- The code will still terminate without error if the path describes a loop.
- If a path meets a path start, it will act as a direction changer.
- It's code golf, low-byte code and no standard loopholes, please.
- I always prefer links to an on-line interpreter.
Test Cases
1: Simple
+----------+
| |
| |
| |
| |
| |
| |
| |
| |
| U |
+----------+
+----------+
| * |
| . |
| . |
| . |
| . |
| . |
| . |
| . |
| U |
+----------+
2: Right turn
+----------+
| |
| |
| |
| r |
| |
| |
| |
| |
| U |
+----------+
+----------+
| |
| |
| |
| r.....*|
| . |
| . |
| . |
| . |
| U |
+----------+
3: Crossroads
+----------+
| |
| |
| |
| r d |
| |
| u l |
| |
| |
| U |
+----------+
+----------+
| * |
| . |
| . |
| . r..d |
| . . . |
| u....l |
| . |
| . |
| U |
+----------+
4: 4 Crossing paths
+----------+
| D |
| |
| |
|R |
| |
| L|
| |
| |
| U |
+----------+
+----------+
| * D |
| . . |
| . . |
|R........*|
| . . |
|*........L|
| . . |
| . . |
| U * |
+----------+
5: First Loop
+----------+
| |
| |
| |
| r d |
| |
| u l |
| |
| |
| U |
+----------+
+----------+
| |
| |
| |
| r..d |
| . . |
| u..l |
| . |
| . |
| U |
+----------+
6: Starter as changer
+----------+
| |
| |
| |
| L |
| |
| |
| |
| |
| U |
+----------+
+----------+
| |
| |
| |
|*..L |
| . |
| . |
| . |
| . |
| U |
+----------+
7: Straight Loop
+----------+
| |
| |
| |
| |
| r l |
| |
| |
| |
| U |
+----------+
+----------+
| |
| |
| |
| |
| r..l |
| . |
| . |
| . |
| U |
+----------+
8: Tight Knot
+----------+
| |
| |
| |
| d l |
| r u |
| r u |
| |
| |
| U |
+----------+
+----------+
| * |
| . |
| . |
| d..l |
| .r.u |
| r.u |
| . |
| . |
| U |
+----------+
9: An Obstacle
+----------+
| |
| |
| |
| |
| r X |
| |
| |
| |
| U |
+----------+
+----------+
| |
| |
| |
| |
| r...*X |
| . |
| . |
| . |
| U |
+----------+
10: S Shape
+----------+
|r d |
| |
| XXXXXXXX|
| d l |
|ul |
|XXXXXXX |
| |
|R u |
| |
+----------+
+----------+
|r.....d |
|. * |
|. XXXXXXXX|
|.d......l |
|ul . |
|XXXXXXX . |
| . |
|R.......u |
| |
+----------+
11: 4-Way Knot
+----------+
| D |
| |
| r |
|R d |
| |
| u L|
| l |
| |
| U |
+----------+
+----------+
| * D |
| . . |
| r.....*|
|R....d. |
| .... |
| .u....L|
|*.....l |
| . . |
| U * |
+----------+
12: Busy Junctions
+----------+
|rrrrr rrrd|
| rlrl |
|ul rrd |
|ruX X |
|udl ll |
|ull |
|rlr |
|rdr d |
|Uruull |
+----------+
+----------+
|rrrrr.rrrd|
|.rlrl .|
|ul rrd .|
|ruX.X. .|
|udl.ll .|
|ull. .|
|rlr. .|
|rdr..d .|
|Uruull *|
+----------+
13: Starts Into Edge
+----------+
| U |
| |
| |
| |
| |
| |
| |
| |
| |
+----------+
+----------+
| U |
| |
| |
| |
| |
| |
| |
| |
| |
+----------+
14: Crossing Dead Paths
+----------+
| |
| |
| |
| R |
| |
| |
| |
| |
| U|
+----------+
+----------+
| *|
| .|
| .|
| R..*|
| .|
| .|
| .|
| .|
| U|
+----------+
code-golf
$endgroup$
add a comment |
$begingroup$
This challenge takes place on a grid.
+----------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
+----------+
This one's 10 x 10, but it can be any rectangular shape.
There are four directions on this grid. Up, down, left and right.
The task is to draw a path starting with an upper case direction initial. In this example, will go directly upward from the U.
+----------+
| |
| |
| |
| |
| |
| |
| |
| |
| U |
+----------+
The path will go upwards and be comprised of full-stop characters (.), until it hits a wall, when it will terminate with an asterisk (*).
+----------+
| * |
| . |
| . |
| . |
| . |
| . |
| . |
| . |
| U |
+----------+
In addition to path starts, there's also direction changers, represented by a lower case direction initial.
+----------+
| |
| |
| |
| r.....*|
| . |
| . |
| . |
| . |
| U |
+----------+
Also, an upper case X us an obstacle which will terminate the path.
+----------+
| |
| |
| |
| |
| r...*X |
| . |
| . |
| . |
| U |
+----------+
Rules
- The input is a string consisting of a frame, (consisting of |, - and + characters) containing characters denoting path starts, direction changers, and obstacles.
- Your code should add full stop characters to follow the path described by starts and direction changers, and an asterisk when/if the path meets a wall or obstacle.
- There can be multiple path starts.
- The code will still terminate without error if the path describes a loop.
- If a path meets a path start, it will act as a direction changer.
- It's code golf, low-byte code and no standard loopholes, please.
- I always prefer links to an on-line interpreter.
Test Cases
1: Simple
+----------+
| |
| |
| |
| |
| |
| |
| |
| |
| U |
+----------+
+----------+
| * |
| . |
| . |
| . |
| . |
| . |
| . |
| . |
| U |
+----------+
2: Right turn
+----------+
| |
| |
| |
| r |
| |
| |
| |
| |
| U |
+----------+
+----------+
| |
| |
| |
| r.....*|
| . |
| . |
| . |
| . |
| U |
+----------+
3: Crossroads
+----------+
| |
| |
| |
| r d |
| |
| u l |
| |
| |
| U |
+----------+
+----------+
| * |
| . |
| . |
| . r..d |
| . . . |
| u....l |
| . |
| . |
| U |
+----------+
4: 4 Crossing paths
+----------+
| D |
| |
| |
|R |
| |
| L|
| |
| |
| U |
+----------+
+----------+
| * D |
| . . |
| . . |
|R........*|
| . . |
|*........L|
| . . |
| . . |
| U * |
+----------+
5: First Loop
+----------+
| |
| |
| |
| r d |
| |
| u l |
| |
| |
| U |
+----------+
+----------+
| |
| |
| |
| r..d |
| . . |
| u..l |
| . |
| . |
| U |
+----------+
6: Starter as changer
+----------+
| |
| |
| |
| L |
| |
| |
| |
| |
| U |
+----------+
+----------+
| |
| |
| |
|*..L |
| . |
| . |
| . |
| . |
| U |
+----------+
7: Straight Loop
+----------+
| |
| |
| |
| |
| r l |
| |
| |
| |
| U |
+----------+
+----------+
| |
| |
| |
| |
| r..l |
| . |
| . |
| . |
| U |
+----------+
8: Tight Knot
+----------+
| |
| |
| |
| d l |
| r u |
| r u |
| |
| |
| U |
+----------+
+----------+
| * |
| . |
| . |
| d..l |
| .r.u |
| r.u |
| . |
| . |
| U |
+----------+
9: An Obstacle
+----------+
| |
| |
| |
| |
| r X |
| |
| |
| |
| U |
+----------+
+----------+
| |
| |
| |
| |
| r...*X |
| . |
| . |
| . |
| U |
+----------+
10: S Shape
+----------+
|r d |
| |
| XXXXXXXX|
| d l |
|ul |
|XXXXXXX |
| |
|R u |
| |
+----------+
+----------+
|r.....d |
|. * |
|. XXXXXXXX|
|.d......l |
|ul . |
|XXXXXXX . |
| . |
|R.......u |
| |
+----------+
11: 4-Way Knot
+----------+
| D |
| |
| r |
|R d |
| |
| u L|
| l |
| |
| U |
+----------+
+----------+
| * D |
| . . |
| r.....*|
|R....d. |
| .... |
| .u....L|
|*.....l |
| . . |
| U * |
+----------+
12: Busy Junctions
+----------+
|rrrrr rrrd|
| rlrl |
|ul rrd |
|ruX X |
|udl ll |
|ull |
|rlr |
|rdr d |
|Uruull |
+----------+
+----------+
|rrrrr.rrrd|
|.rlrl .|
|ul rrd .|
|ruX.X. .|
|udl.ll .|
|ull. .|
|rlr. .|
|rdr..d .|
|Uruull *|
+----------+
13: Starts Into Edge
+----------+
| U |
| |
| |
| |
| |
| |
| |
| |
| |
+----------+
+----------+
| U |
| |
| |
| |
| |
| |
| |
| |
| |
+----------+
14: Crossing Dead Paths
+----------+
| |
| |
| |
| R |
| |
| |
| |
| |
| U|
+----------+
+----------+
| *|
| .|
| .|
| R..*|
| .|
| .|
| .|
| .|
| U|
+----------+
code-golf
$endgroup$
$begingroup$
@TFeld Added, thanks!
$endgroup$
– AJFaraday
55 mins ago
add a comment |
$begingroup$
This challenge takes place on a grid.
+----------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
+----------+
This one's 10 x 10, but it can be any rectangular shape.
There are four directions on this grid. Up, down, left and right.
The task is to draw a path starting with an upper case direction initial. In this example, will go directly upward from the U.
+----------+
| |
| |
| |
| |
| |
| |
| |
| |
| U |
+----------+
The path will go upwards and be comprised of full-stop characters (.), until it hits a wall, when it will terminate with an asterisk (*).
+----------+
| * |
| . |
| . |
| . |
| . |
| . |
| . |
| . |
| U |
+----------+
In addition to path starts, there's also direction changers, represented by a lower case direction initial.
+----------+
| |
| |
| |
| r.....*|
| . |
| . |
| . |
| . |
| U |
+----------+
Also, an upper case X us an obstacle which will terminate the path.
+----------+
| |
| |
| |
| |
| r...*X |
| . |
| . |
| . |
| U |
+----------+
Rules
- The input is a string consisting of a frame, (consisting of |, - and + characters) containing characters denoting path starts, direction changers, and obstacles.
- Your code should add full stop characters to follow the path described by starts and direction changers, and an asterisk when/if the path meets a wall or obstacle.
- There can be multiple path starts.
- The code will still terminate without error if the path describes a loop.
- If a path meets a path start, it will act as a direction changer.
- It's code golf, low-byte code and no standard loopholes, please.
- I always prefer links to an on-line interpreter.
Test Cases
1: Simple
+----------+
| |
| |
| |
| |
| |
| |
| |
| |
| U |
+----------+
+----------+
| * |
| . |
| . |
| . |
| . |
| . |
| . |
| . |
| U |
+----------+
2: Right turn
+----------+
| |
| |
| |
| r |
| |
| |
| |
| |
| U |
+----------+
+----------+
| |
| |
| |
| r.....*|
| . |
| . |
| . |
| . |
| U |
+----------+
3: Crossroads
+----------+
| |
| |
| |
| r d |
| |
| u l |
| |
| |
| U |
+----------+
+----------+
| * |
| . |
| . |
| . r..d |
| . . . |
| u....l |
| . |
| . |
| U |
+----------+
4: 4 Crossing paths
+----------+
| D |
| |
| |
|R |
| |
| L|
| |
| |
| U |
+----------+
+----------+
| * D |
| . . |
| . . |
|R........*|
| . . |
|*........L|
| . . |
| . . |
| U * |
+----------+
5: First Loop
+----------+
| |
| |
| |
| r d |
| |
| u l |
| |
| |
| U |
+----------+
+----------+
| |
| |
| |
| r..d |
| . . |
| u..l |
| . |
| . |
| U |
+----------+
6: Starter as changer
+----------+
| |
| |
| |
| L |
| |
| |
| |
| |
| U |
+----------+
+----------+
| |
| |
| |
|*..L |
| . |
| . |
| . |
| . |
| U |
+----------+
7: Straight Loop
+----------+
| |
| |
| |
| |
| r l |
| |
| |
| |
| U |
+----------+
+----------+
| |
| |
| |
| |
| r..l |
| . |
| . |
| . |
| U |
+----------+
8: Tight Knot
+----------+
| |
| |
| |
| d l |
| r u |
| r u |
| |
| |
| U |
+----------+
+----------+
| * |
| . |
| . |
| d..l |
| .r.u |
| r.u |
| . |
| . |
| U |
+----------+
9: An Obstacle
+----------+
| |
| |
| |
| |
| r X |
| |
| |
| |
| U |
+----------+
+----------+
| |
| |
| |
| |
| r...*X |
| . |
| . |
| . |
| U |
+----------+
10: S Shape
+----------+
|r d |
| |
| XXXXXXXX|
| d l |
|ul |
|XXXXXXX |
| |
|R u |
| |
+----------+
+----------+
|r.....d |
|. * |
|. XXXXXXXX|
|.d......l |
|ul . |
|XXXXXXX . |
| . |
|R.......u |
| |
+----------+
11: 4-Way Knot
+----------+
| D |
| |
| r |
|R d |
| |
| u L|
| l |
| |
| U |
+----------+
+----------+
| * D |
| . . |
| r.....*|
|R....d. |
| .... |
| .u....L|
|*.....l |
| . . |
| U * |
+----------+
12: Busy Junctions
+----------+
|rrrrr rrrd|
| rlrl |
|ul rrd |
|ruX X |
|udl ll |
|ull |
|rlr |
|rdr d |
|Uruull |
+----------+
+----------+
|rrrrr.rrrd|
|.rlrl .|
|ul rrd .|
|ruX.X. .|
|udl.ll .|
|ull. .|
|rlr. .|
|rdr..d .|
|Uruull *|
+----------+
13: Starts Into Edge
+----------+
| U |
| |
| |
| |
| |
| |
| |
| |
| |
+----------+
+----------+
| U |
| |
| |
| |
| |
| |
| |
| |
| |
+----------+
14: Crossing Dead Paths
+----------+
| |
| |
| |
| R |
| |
| |
| |
| |
| U|
+----------+
+----------+
| *|
| .|
| .|
| R..*|
| .|
| .|
| .|
| .|
| U|
+----------+
code-golf
$endgroup$
This challenge takes place on a grid.
+----------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
+----------+
This one's 10 x 10, but it can be any rectangular shape.
There are four directions on this grid. Up, down, left and right.
The task is to draw a path starting with an upper case direction initial. In this example, will go directly upward from the U.
+----------+
| |
| |
| |
| |
| |
| |
| |
| |
| U |
+----------+
The path will go upwards and be comprised of full-stop characters (.), until it hits a wall, when it will terminate with an asterisk (*).
+----------+
| * |
| . |
| . |
| . |
| . |
| . |
| . |
| . |
| U |
+----------+
In addition to path starts, there's also direction changers, represented by a lower case direction initial.
+----------+
| |
| |
| |
| r.....*|
| . |
| . |
| . |
| . |
| U |
+----------+
Also, an upper case X us an obstacle which will terminate the path.
+----------+
| |
| |
| |
| |
| r...*X |
| . |
| . |
| . |
| U |
+----------+
Rules
- The input is a string consisting of a frame, (consisting of |, - and + characters) containing characters denoting path starts, direction changers, and obstacles.
- Your code should add full stop characters to follow the path described by starts and direction changers, and an asterisk when/if the path meets a wall or obstacle.
- There can be multiple path starts.
- The code will still terminate without error if the path describes a loop.
- If a path meets a path start, it will act as a direction changer.
- It's code golf, low-byte code and no standard loopholes, please.
- I always prefer links to an on-line interpreter.
Test Cases
1: Simple
+----------+
| |
| |
| |
| |
| |
| |
| |
| |
| U |
+----------+
+----------+
| * |
| . |
| . |
| . |
| . |
| . |
| . |
| . |
| U |
+----------+
2: Right turn
+----------+
| |
| |
| |
| r |
| |
| |
| |
| |
| U |
+----------+
+----------+
| |
| |
| |
| r.....*|
| . |
| . |
| . |
| . |
| U |
+----------+
3: Crossroads
+----------+
| |
| |
| |
| r d |
| |
| u l |
| |
| |
| U |
+----------+
+----------+
| * |
| . |
| . |
| . r..d |
| . . . |
| u....l |
| . |
| . |
| U |
+----------+
4: 4 Crossing paths
+----------+
| D |
| |
| |
|R |
| |
| L|
| |
| |
| U |
+----------+
+----------+
| * D |
| . . |
| . . |
|R........*|
| . . |
|*........L|
| . . |
| . . |
| U * |
+----------+
5: First Loop
+----------+
| |
| |
| |
| r d |
| |
| u l |
| |
| |
| U |
+----------+
+----------+
| |
| |
| |
| r..d |
| . . |
| u..l |
| . |
| . |
| U |
+----------+
6: Starter as changer
+----------+
| |
| |
| |
| L |
| |
| |
| |
| |
| U |
+----------+
+----------+
| |
| |
| |
|*..L |
| . |
| . |
| . |
| . |
| U |
+----------+
7: Straight Loop
+----------+
| |
| |
| |
| |
| r l |
| |
| |
| |
| U |
+----------+
+----------+
| |
| |
| |
| |
| r..l |
| . |
| . |
| . |
| U |
+----------+
8: Tight Knot
+----------+
| |
| |
| |
| d l |
| r u |
| r u |
| |
| |
| U |
+----------+
+----------+
| * |
| . |
| . |
| d..l |
| .r.u |
| r.u |
| . |
| . |
| U |
+----------+
9: An Obstacle
+----------+
| |
| |
| |
| |
| r X |
| |
| |
| |
| U |
+----------+
+----------+
| |
| |
| |
| |
| r...*X |
| . |
| . |
| . |
| U |
+----------+
10: S Shape
+----------+
|r d |
| |
| XXXXXXXX|
| d l |
|ul |
|XXXXXXX |
| |
|R u |
| |
+----------+
+----------+
|r.....d |
|. * |
|. XXXXXXXX|
|.d......l |
|ul . |
|XXXXXXX . |
| . |
|R.......u |
| |
+----------+
11: 4-Way Knot
+----------+
| D |
| |
| r |
|R d |
| |
| u L|
| l |
| |
| U |
+----------+
+----------+
| * D |
| . . |
| r.....*|
|R....d. |
| .... |
| .u....L|
|*.....l |
| . . |
| U * |
+----------+
12: Busy Junctions
+----------+
|rrrrr rrrd|
| rlrl |
|ul rrd |
|ruX X |
|udl ll |
|ull |
|rlr |
|rdr d |
|Uruull |
+----------+
+----------+
|rrrrr.rrrd|
|.rlrl .|
|ul rrd .|
|ruX.X. .|
|udl.ll .|
|ull. .|
|rlr. .|
|rdr..d .|
|Uruull *|
+----------+
13: Starts Into Edge
+----------+
| U |
| |
| |
| |
| |
| |
| |
| |
| |
+----------+
+----------+
| U |
| |
| |
| |
| |
| |
| |
| |
| |
+----------+
14: Crossing Dead Paths
+----------+
| |
| |
| |
| R |
| |
| |
| |
| |
| U|
+----------+
+----------+
| *|
| .|
| .|
| R..*|
| .|
| .|
| .|
| .|
| U|
+----------+
code-golf
code-golf
edited 55 mins ago
AJFaraday
asked 1 hour ago
AJFaradayAJFaraday
3,24642855
3,24642855
$begingroup$
@TFeld Added, thanks!
$endgroup$
– AJFaraday
55 mins ago
add a comment |
$begingroup$
@TFeld Added, thanks!
$endgroup$
– AJFaraday
55 mins ago
$begingroup$
@TFeld Added, thanks!
$endgroup$
– AJFaraday
55 mins ago
$begingroup$
@TFeld Added, thanks!
$endgroup$
– AJFaraday
55 mins ago
add a comment |
1 Answer
1
active
oldest
votes
$begingroup$
Python 2, 283 279 293 288 bytes
e=enumerate
def f(M):
s=[(x,y,ord(c)%15%4)for y,l in e(M)for x,c in e(l)if'A'<c<'X'];v=set(s)
for x,y,d in s:
X,Y=[x,x+d-2,y-d+1,y][d%2::2];c=M[Y][X];N=(X,Y,('dlur'.find(c)+1or-~d)-1)
if'!'>c:M[Y][X]='.'
if(c in'-|X')*('/'>M[y][x]):M[y][x]='*'
if(c in'udlr. *')>({N}<v):v|={N};s+=N,
Try it online!
Takes a list of lists.
Outputs by modifying the input array.
$endgroup$
add a comment |
Your Answer
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
Python 2, 283 279 293 288 bytes
e=enumerate
def f(M):
s=[(x,y,ord(c)%15%4)for y,l in e(M)for x,c in e(l)if'A'<c<'X'];v=set(s)
for x,y,d in s:
X,Y=[x,x+d-2,y-d+1,y][d%2::2];c=M[Y][X];N=(X,Y,('dlur'.find(c)+1or-~d)-1)
if'!'>c:M[Y][X]='.'
if(c in'-|X')*('/'>M[y][x]):M[y][x]='*'
if(c in'udlr. *')>({N}<v):v|={N};s+=N,
Try it online!
Takes a list of lists.
Outputs by modifying the input array.
$endgroup$
add a comment |
$begingroup$
Python 2, 283 279 293 288 bytes
e=enumerate
def f(M):
s=[(x,y,ord(c)%15%4)for y,l in e(M)for x,c in e(l)if'A'<c<'X'];v=set(s)
for x,y,d in s:
X,Y=[x,x+d-2,y-d+1,y][d%2::2];c=M[Y][X];N=(X,Y,('dlur'.find(c)+1or-~d)-1)
if'!'>c:M[Y][X]='.'
if(c in'-|X')*('/'>M[y][x]):M[y][x]='*'
if(c in'udlr. *')>({N}<v):v|={N};s+=N,
Try it online!
Takes a list of lists.
Outputs by modifying the input array.
$endgroup$
add a comment |
$begingroup$
Python 2, 283 279 293 288 bytes
e=enumerate
def f(M):
s=[(x,y,ord(c)%15%4)for y,l in e(M)for x,c in e(l)if'A'<c<'X'];v=set(s)
for x,y,d in s:
X,Y=[x,x+d-2,y-d+1,y][d%2::2];c=M[Y][X];N=(X,Y,('dlur'.find(c)+1or-~d)-1)
if'!'>c:M[Y][X]='.'
if(c in'-|X')*('/'>M[y][x]):M[y][x]='*'
if(c in'udlr. *')>({N}<v):v|={N};s+=N,
Try it online!
Takes a list of lists.
Outputs by modifying the input array.
$endgroup$
Python 2, 283 279 293 288 bytes
e=enumerate
def f(M):
s=[(x,y,ord(c)%15%4)for y,l in e(M)for x,c in e(l)if'A'<c<'X'];v=set(s)
for x,y,d in s:
X,Y=[x,x+d-2,y-d+1,y][d%2::2];c=M[Y][X];N=(X,Y,('dlur'.find(c)+1or-~d)-1)
if'!'>c:M[Y][X]='.'
if(c in'-|X')*('/'>M[y][x]):M[y][x]='*'
if(c in'udlr. *')>({N}<v):v|={N};s+=N,
Try it online!
Takes a list of lists.
Outputs by modifying the input array.
edited 29 secs ago
answered 1 hour ago
TFeldTFeld
14.7k21241
14.7k21241
add a comment |
add a comment |
If this is an answer to a challenge…
…Be sure to follow the challenge specification. However, please refrain from exploiting obvious loopholes. Answers abusing any of the standard loopholes are considered invalid. If you think a specification is unclear or underspecified, comment on the question instead.
…Try to optimize your score. For instance, answers to code-golf challenges should attempt to be as short as possible. You can always include a readable version of the code in addition to the competitive one.
Explanations of your answer make it more interesting to read and are very much encouraged.…Include a short header which indicates the language(s) of your code and its score, as defined by the challenge.
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…Please make sure to answer the question and provide sufficient detail.
…Avoid asking for help, clarification or responding to other answers (use comments instead).
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$begingroup$
@TFeld Added, thanks!
$endgroup$
– AJFaraday
55 mins ago