Is there a magic item that grants the same benefit as the 6th-level Totem Barbarian's eagle totem?












4












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I want to make a sniper character but there are only two things that make this possible: the Totem Warrior barbarian's 6th-level eagle totem and the Sharpshooter feat.



The Path of the Totem Warrior barbarian gets this benefit from the Eagle totem for its 6th-level Aspect of the Beast feature (PHB, p. 50):




You gain the eyesight of an eagle. You can see up to 1 mile away with no difficulty, able to discern even fine details as though looking at something no more than 100 feet away from you. Additionally, dim light doesn’t impose disadvantage on your Wisdom (Perception) checks.




This means you can see clearly from 600 feet away - the maximum distance you can shoot with a longbow. And the first benefit of the Sharpshooter feat (PHB, p. 170) negates that disadvantage on long-distance shots.



Is there a magic item that provides the PC the same benefit as the Totem Warrior barbarian's 6th-level eagle totem?



I can see the need to multiclass barbarian/rogue, but if I could just build from the rogue class with a single magical item that offers some damage benefits.










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  • 1




    $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Another note that might cause problems for your idea of a rogue-only sniper build: rogues aren't proficient with longbows anyway (they're martial ranged weapons).
    $endgroup$
    – V2Blast
    4 hours ago






  • 1




    $begingroup$
    Why do you need the features of the Eagle Totem for this build? Doesn't the sharpshooter feat cover the mechanical considerations? I don't see what is added mechanically by having improved eyesight.
    $endgroup$
    – lightcat
    3 hours ago










  • $begingroup$
    @KorvinStarmast: No worries, was just wondering if I missed something in the post itself.
    $endgroup$
    – V2Blast
    3 hours ago






  • 1




    $begingroup$
    @milesbedinger just to clarify, what I'm asking is: what does improved eye sight, whether from the Eagle Totem or from another source add mechanically to a 600 foot shot?
    $endgroup$
    – lightcat
    1 hour ago






  • 1




    $begingroup$
    @lightcat If you are simply talking about the mechanical roll to hit and damage, nothing. However, the improved eyesight would be needed to spot a target at that range, identify what it was (and if it needed shooting), or even confirm if the shot made contact or did damage.
    $endgroup$
    – Miles Bedinger
    56 mins ago
















4












$begingroup$


I want to make a sniper character but there are only two things that make this possible: the Totem Warrior barbarian's 6th-level eagle totem and the Sharpshooter feat.



The Path of the Totem Warrior barbarian gets this benefit from the Eagle totem for its 6th-level Aspect of the Beast feature (PHB, p. 50):




You gain the eyesight of an eagle. You can see up to 1 mile away with no difficulty, able to discern even fine details as though looking at something no more than 100 feet away from you. Additionally, dim light doesn’t impose disadvantage on your Wisdom (Perception) checks.




This means you can see clearly from 600 feet away - the maximum distance you can shoot with a longbow. And the first benefit of the Sharpshooter feat (PHB, p. 170) negates that disadvantage on long-distance shots.



Is there a magic item that provides the PC the same benefit as the Totem Warrior barbarian's 6th-level eagle totem?



I can see the need to multiclass barbarian/rogue, but if I could just build from the rogue class with a single magical item that offers some damage benefits.










share|improve this question









New contributor




Hyde is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$








  • 1




    $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Another note that might cause problems for your idea of a rogue-only sniper build: rogues aren't proficient with longbows anyway (they're martial ranged weapons).
    $endgroup$
    – V2Blast
    4 hours ago






  • 1




    $begingroup$
    Why do you need the features of the Eagle Totem for this build? Doesn't the sharpshooter feat cover the mechanical considerations? I don't see what is added mechanically by having improved eyesight.
    $endgroup$
    – lightcat
    3 hours ago










  • $begingroup$
    @KorvinStarmast: No worries, was just wondering if I missed something in the post itself.
    $endgroup$
    – V2Blast
    3 hours ago






  • 1




    $begingroup$
    @milesbedinger just to clarify, what I'm asking is: what does improved eye sight, whether from the Eagle Totem or from another source add mechanically to a 600 foot shot?
    $endgroup$
    – lightcat
    1 hour ago






  • 1




    $begingroup$
    @lightcat If you are simply talking about the mechanical roll to hit and damage, nothing. However, the improved eyesight would be needed to spot a target at that range, identify what it was (and if it needed shooting), or even confirm if the shot made contact or did damage.
    $endgroup$
    – Miles Bedinger
    56 mins ago














4












4








4





$begingroup$


I want to make a sniper character but there are only two things that make this possible: the Totem Warrior barbarian's 6th-level eagle totem and the Sharpshooter feat.



The Path of the Totem Warrior barbarian gets this benefit from the Eagle totem for its 6th-level Aspect of the Beast feature (PHB, p. 50):




You gain the eyesight of an eagle. You can see up to 1 mile away with no difficulty, able to discern even fine details as though looking at something no more than 100 feet away from you. Additionally, dim light doesn’t impose disadvantage on your Wisdom (Perception) checks.




This means you can see clearly from 600 feet away - the maximum distance you can shoot with a longbow. And the first benefit of the Sharpshooter feat (PHB, p. 170) negates that disadvantage on long-distance shots.



Is there a magic item that provides the PC the same benefit as the Totem Warrior barbarian's 6th-level eagle totem?



I can see the need to multiclass barbarian/rogue, but if I could just build from the rogue class with a single magical item that offers some damage benefits.










share|improve this question









New contributor




Hyde is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$




I want to make a sniper character but there are only two things that make this possible: the Totem Warrior barbarian's 6th-level eagle totem and the Sharpshooter feat.



The Path of the Totem Warrior barbarian gets this benefit from the Eagle totem for its 6th-level Aspect of the Beast feature (PHB, p. 50):




You gain the eyesight of an eagle. You can see up to 1 mile away with no difficulty, able to discern even fine details as though looking at something no more than 100 feet away from you. Additionally, dim light doesn’t impose disadvantage on your Wisdom (Perception) checks.




This means you can see clearly from 600 feet away - the maximum distance you can shoot with a longbow. And the first benefit of the Sharpshooter feat (PHB, p. 170) negates that disadvantage on long-distance shots.



Is there a magic item that provides the PC the same benefit as the Totem Warrior barbarian's 6th-level eagle totem?



I can see the need to multiclass barbarian/rogue, but if I could just build from the rogue class with a single magical item that offers some damage benefits.







dnd-5e magic-items vision-and-light






share|improve this question









New contributor




Hyde is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











share|improve this question









New contributor




Hyde is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









share|improve this question




share|improve this question








edited 4 hours ago









V2Blast

21.9k366139




21.9k366139






New contributor




Hyde is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









asked 4 hours ago









HydeHyde

241




241




New contributor




Hyde is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.





New contributor





Hyde is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






Hyde is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.








  • 1




    $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Another note that might cause problems for your idea of a rogue-only sniper build: rogues aren't proficient with longbows anyway (they're martial ranged weapons).
    $endgroup$
    – V2Blast
    4 hours ago






  • 1




    $begingroup$
    Why do you need the features of the Eagle Totem for this build? Doesn't the sharpshooter feat cover the mechanical considerations? I don't see what is added mechanically by having improved eyesight.
    $endgroup$
    – lightcat
    3 hours ago










  • $begingroup$
    @KorvinStarmast: No worries, was just wondering if I missed something in the post itself.
    $endgroup$
    – V2Blast
    3 hours ago






  • 1




    $begingroup$
    @milesbedinger just to clarify, what I'm asking is: what does improved eye sight, whether from the Eagle Totem or from another source add mechanically to a 600 foot shot?
    $endgroup$
    – lightcat
    1 hour ago






  • 1




    $begingroup$
    @lightcat If you are simply talking about the mechanical roll to hit and damage, nothing. However, the improved eyesight would be needed to spot a target at that range, identify what it was (and if it needed shooting), or even confirm if the shot made contact or did damage.
    $endgroup$
    – Miles Bedinger
    56 mins ago














  • 1




    $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Another note that might cause problems for your idea of a rogue-only sniper build: rogues aren't proficient with longbows anyway (they're martial ranged weapons).
    $endgroup$
    – V2Blast
    4 hours ago






  • 1




    $begingroup$
    Why do you need the features of the Eagle Totem for this build? Doesn't the sharpshooter feat cover the mechanical considerations? I don't see what is added mechanically by having improved eyesight.
    $endgroup$
    – lightcat
    3 hours ago










  • $begingroup$
    @KorvinStarmast: No worries, was just wondering if I missed something in the post itself.
    $endgroup$
    – V2Blast
    3 hours ago






  • 1




    $begingroup$
    @milesbedinger just to clarify, what I'm asking is: what does improved eye sight, whether from the Eagle Totem or from another source add mechanically to a 600 foot shot?
    $endgroup$
    – lightcat
    1 hour ago






  • 1




    $begingroup$
    @lightcat If you are simply talking about the mechanical roll to hit and damage, nothing. However, the improved eyesight would be needed to spot a target at that range, identify what it was (and if it needed shooting), or even confirm if the shot made contact or did damage.
    $endgroup$
    – Miles Bedinger
    56 mins ago








1




1




$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Another note that might cause problems for your idea of a rogue-only sniper build: rogues aren't proficient with longbows anyway (they're martial ranged weapons).
$endgroup$
– V2Blast
4 hours ago




$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Another note that might cause problems for your idea of a rogue-only sniper build: rogues aren't proficient with longbows anyway (they're martial ranged weapons).
$endgroup$
– V2Blast
4 hours ago




1




1




$begingroup$
Why do you need the features of the Eagle Totem for this build? Doesn't the sharpshooter feat cover the mechanical considerations? I don't see what is added mechanically by having improved eyesight.
$endgroup$
– lightcat
3 hours ago




$begingroup$
Why do you need the features of the Eagle Totem for this build? Doesn't the sharpshooter feat cover the mechanical considerations? I don't see what is added mechanically by having improved eyesight.
$endgroup$
– lightcat
3 hours ago












$begingroup$
@KorvinStarmast: No worries, was just wondering if I missed something in the post itself.
$endgroup$
– V2Blast
3 hours ago




$begingroup$
@KorvinStarmast: No worries, was just wondering if I missed something in the post itself.
$endgroup$
– V2Blast
3 hours ago




1




1




$begingroup$
@milesbedinger just to clarify, what I'm asking is: what does improved eye sight, whether from the Eagle Totem or from another source add mechanically to a 600 foot shot?
$endgroup$
– lightcat
1 hour ago




$begingroup$
@milesbedinger just to clarify, what I'm asking is: what does improved eye sight, whether from the Eagle Totem or from another source add mechanically to a 600 foot shot?
$endgroup$
– lightcat
1 hour ago




1




1




$begingroup$
@lightcat If you are simply talking about the mechanical roll to hit and damage, nothing. However, the improved eyesight would be needed to spot a target at that range, identify what it was (and if it needed shooting), or even confirm if the shot made contact or did damage.
$endgroup$
– Miles Bedinger
56 mins ago




$begingroup$
@lightcat If you are simply talking about the mechanical roll to hit and damage, nothing. However, the improved eyesight would be needed to spot a target at that range, identify what it was (and if it needed shooting), or even confirm if the shot made contact or did damage.
$endgroup$
– Miles Bedinger
56 mins ago










1 Answer
1






active

oldest

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10












$begingroup$

Eyes of the Eagle



These crystal lenses fit over the eyes. While wearing them, you have advantage on Wisdom (Perception) checks that rely on sight. In conditions of clear visibility, you can make out details of even extremely distant creatures and objects as small as 2 feet across.



While it doesn't specify an exact distance, these would be your best bet.



Of additional note, as V2Blast points out, a rogue/barbarian multiclass would have longbow proficiency, but a solo rogue does not. You can address this with Bracers of Archery.






share|improve this answer











$endgroup$













  • $begingroup$
    True except that any elf rogue has racial proficiency in long bow, may want to mention that. Elves are allowed to be barbarians (I had a wood elf barbarian in a campaign that is now disbanded...)
    $endgroup$
    – KorvinStarmast
    10 mins ago













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1 Answer
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1 Answer
1






active

oldest

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active

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active

oldest

votes









10












$begingroup$

Eyes of the Eagle



These crystal lenses fit over the eyes. While wearing them, you have advantage on Wisdom (Perception) checks that rely on sight. In conditions of clear visibility, you can make out details of even extremely distant creatures and objects as small as 2 feet across.



While it doesn't specify an exact distance, these would be your best bet.



Of additional note, as V2Blast points out, a rogue/barbarian multiclass would have longbow proficiency, but a solo rogue does not. You can address this with Bracers of Archery.






share|improve this answer











$endgroup$













  • $begingroup$
    True except that any elf rogue has racial proficiency in long bow, may want to mention that. Elves are allowed to be barbarians (I had a wood elf barbarian in a campaign that is now disbanded...)
    $endgroup$
    – KorvinStarmast
    10 mins ago


















10












$begingroup$

Eyes of the Eagle



These crystal lenses fit over the eyes. While wearing them, you have advantage on Wisdom (Perception) checks that rely on sight. In conditions of clear visibility, you can make out details of even extremely distant creatures and objects as small as 2 feet across.



While it doesn't specify an exact distance, these would be your best bet.



Of additional note, as V2Blast points out, a rogue/barbarian multiclass would have longbow proficiency, but a solo rogue does not. You can address this with Bracers of Archery.






share|improve this answer











$endgroup$













  • $begingroup$
    True except that any elf rogue has racial proficiency in long bow, may want to mention that. Elves are allowed to be barbarians (I had a wood elf barbarian in a campaign that is now disbanded...)
    $endgroup$
    – KorvinStarmast
    10 mins ago
















10












10








10





$begingroup$

Eyes of the Eagle



These crystal lenses fit over the eyes. While wearing them, you have advantage on Wisdom (Perception) checks that rely on sight. In conditions of clear visibility, you can make out details of even extremely distant creatures and objects as small as 2 feet across.



While it doesn't specify an exact distance, these would be your best bet.



Of additional note, as V2Blast points out, a rogue/barbarian multiclass would have longbow proficiency, but a solo rogue does not. You can address this with Bracers of Archery.






share|improve this answer











$endgroup$



Eyes of the Eagle



These crystal lenses fit over the eyes. While wearing them, you have advantage on Wisdom (Perception) checks that rely on sight. In conditions of clear visibility, you can make out details of even extremely distant creatures and objects as small as 2 feet across.



While it doesn't specify an exact distance, these would be your best bet.



Of additional note, as V2Blast points out, a rogue/barbarian multiclass would have longbow proficiency, but a solo rogue does not. You can address this with Bracers of Archery.







share|improve this answer














share|improve this answer



share|improve this answer








edited 59 mins ago









V2Blast

21.9k366139




21.9k366139










answered 4 hours ago









Miles BedingerMiles Bedinger

1,09713




1,09713












  • $begingroup$
    True except that any elf rogue has racial proficiency in long bow, may want to mention that. Elves are allowed to be barbarians (I had a wood elf barbarian in a campaign that is now disbanded...)
    $endgroup$
    – KorvinStarmast
    10 mins ago




















  • $begingroup$
    True except that any elf rogue has racial proficiency in long bow, may want to mention that. Elves are allowed to be barbarians (I had a wood elf barbarian in a campaign that is now disbanded...)
    $endgroup$
    – KorvinStarmast
    10 mins ago


















$begingroup$
True except that any elf rogue has racial proficiency in long bow, may want to mention that. Elves are allowed to be barbarians (I had a wood elf barbarian in a campaign that is now disbanded...)
$endgroup$
– KorvinStarmast
10 mins ago






$begingroup$
True except that any elf rogue has racial proficiency in long bow, may want to mention that. Elves are allowed to be barbarians (I had a wood elf barbarian in a campaign that is now disbanded...)
$endgroup$
– KorvinStarmast
10 mins ago












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