Shrink-wrap Objects Together?












2












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I'm wondering if there is any quick way to shrinkwrap objects together. For example, creating five spheres inside of an object, then mushing them all together to look like this: enter link description here










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  • $begingroup$
    are you planning to make an animation? like the object before and after?
    $endgroup$
    – moonboots
    4 hours ago










  • $begingroup$
    maybe some answers here: blender.stackexchange.com/questions/78769/…
    $endgroup$
    – moonboots
    4 hours ago
















2












$begingroup$


I'm wondering if there is any quick way to shrinkwrap objects together. For example, creating five spheres inside of an object, then mushing them all together to look like this: enter link description here










share|improve this question











$endgroup$












  • $begingroup$
    are you planning to make an animation? like the object before and after?
    $endgroup$
    – moonboots
    4 hours ago










  • $begingroup$
    maybe some answers here: blender.stackexchange.com/questions/78769/…
    $endgroup$
    – moonboots
    4 hours ago














2












2








2





$begingroup$


I'm wondering if there is any quick way to shrinkwrap objects together. For example, creating five spheres inside of an object, then mushing them all together to look like this: enter link description here










share|improve this question











$endgroup$




I'm wondering if there is any quick way to shrinkwrap objects together. For example, creating five spheres inside of an object, then mushing them all together to look like this: enter link description here







modeling






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share|improve this question













share|improve this question




share|improve this question








edited 6 hours ago









cegaton

63.4k9121275




63.4k9121275










asked 6 hours ago









RemingtonRemington

625




625












  • $begingroup$
    are you planning to make an animation? like the object before and after?
    $endgroup$
    – moonboots
    4 hours ago










  • $begingroup$
    maybe some answers here: blender.stackexchange.com/questions/78769/…
    $endgroup$
    – moonboots
    4 hours ago


















  • $begingroup$
    are you planning to make an animation? like the object before and after?
    $endgroup$
    – moonboots
    4 hours ago










  • $begingroup$
    maybe some answers here: blender.stackexchange.com/questions/78769/…
    $endgroup$
    – moonboots
    4 hours ago
















$begingroup$
are you planning to make an animation? like the object before and after?
$endgroup$
– moonboots
4 hours ago




$begingroup$
are you planning to make an animation? like the object before and after?
$endgroup$
– moonboots
4 hours ago












$begingroup$
maybe some answers here: blender.stackexchange.com/questions/78769/…
$endgroup$
– moonboots
4 hours ago




$begingroup$
maybe some answers here: blender.stackexchange.com/questions/78769/…
$endgroup$
– moonboots
4 hours ago










1 Answer
1






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oldest

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4












$begingroup$

If you're attempting to recreate the reference image, look at Metaballs. They're mathematically based geometry that have pseudo-surface tension.






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  • $begingroup$
    Perfect! Thank you!
    $endgroup$
    – Remington
    6 hours ago











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1 Answer
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active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









4












$begingroup$

If you're attempting to recreate the reference image, look at Metaballs. They're mathematically based geometry that have pseudo-surface tension.






share|improve this answer









$endgroup$













  • $begingroup$
    Perfect! Thank you!
    $endgroup$
    – Remington
    6 hours ago
















4












$begingroup$

If you're attempting to recreate the reference image, look at Metaballs. They're mathematically based geometry that have pseudo-surface tension.






share|improve this answer









$endgroup$













  • $begingroup$
    Perfect! Thank you!
    $endgroup$
    – Remington
    6 hours ago














4












4








4





$begingroup$

If you're attempting to recreate the reference image, look at Metaballs. They're mathematically based geometry that have pseudo-surface tension.






share|improve this answer









$endgroup$



If you're attempting to recreate the reference image, look at Metaballs. They're mathematically based geometry that have pseudo-surface tension.







share|improve this answer












share|improve this answer



share|improve this answer










answered 6 hours ago









VirtualTurtleVirtualTurtle

583




583












  • $begingroup$
    Perfect! Thank you!
    $endgroup$
    – Remington
    6 hours ago


















  • $begingroup$
    Perfect! Thank you!
    $endgroup$
    – Remington
    6 hours ago
















$begingroup$
Perfect! Thank you!
$endgroup$
– Remington
6 hours ago




$begingroup$
Perfect! Thank you!
$endgroup$
– Remington
6 hours ago


















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