Shrink-wrap Objects Together?
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I'm wondering if there is any quick way to shrinkwrap objects together. For example, creating five spheres inside of an object, then mushing them all together to look like this:
modeling
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add a comment |
$begingroup$
I'm wondering if there is any quick way to shrinkwrap objects together. For example, creating five spheres inside of an object, then mushing them all together to look like this:
modeling
$endgroup$
$begingroup$
are you planning to make an animation? like the object before and after?
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– moonboots
4 hours ago
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maybe some answers here: blender.stackexchange.com/questions/78769/…
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– moonboots
4 hours ago
add a comment |
$begingroup$
I'm wondering if there is any quick way to shrinkwrap objects together. For example, creating five spheres inside of an object, then mushing them all together to look like this:
modeling
$endgroup$
I'm wondering if there is any quick way to shrinkwrap objects together. For example, creating five spheres inside of an object, then mushing them all together to look like this:
modeling
modeling
edited 6 hours ago
cegaton
63.4k9121275
63.4k9121275
asked 6 hours ago
RemingtonRemington
625
625
$begingroup$
are you planning to make an animation? like the object before and after?
$endgroup$
– moonboots
4 hours ago
$begingroup$
maybe some answers here: blender.stackexchange.com/questions/78769/…
$endgroup$
– moonboots
4 hours ago
add a comment |
$begingroup$
are you planning to make an animation? like the object before and after?
$endgroup$
– moonboots
4 hours ago
$begingroup$
maybe some answers here: blender.stackexchange.com/questions/78769/…
$endgroup$
– moonboots
4 hours ago
$begingroup$
are you planning to make an animation? like the object before and after?
$endgroup$
– moonboots
4 hours ago
$begingroup$
are you planning to make an animation? like the object before and after?
$endgroup$
– moonboots
4 hours ago
$begingroup$
maybe some answers here: blender.stackexchange.com/questions/78769/…
$endgroup$
– moonboots
4 hours ago
$begingroup$
maybe some answers here: blender.stackexchange.com/questions/78769/…
$endgroup$
– moonboots
4 hours ago
add a comment |
1 Answer
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If you're attempting to recreate the reference image, look at Metaballs. They're mathematically based geometry that have pseudo-surface tension.
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Perfect! Thank you!
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– Remington
6 hours ago
add a comment |
Your Answer
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
If you're attempting to recreate the reference image, look at Metaballs. They're mathematically based geometry that have pseudo-surface tension.
$endgroup$
$begingroup$
Perfect! Thank you!
$endgroup$
– Remington
6 hours ago
add a comment |
$begingroup$
If you're attempting to recreate the reference image, look at Metaballs. They're mathematically based geometry that have pseudo-surface tension.
$endgroup$
$begingroup$
Perfect! Thank you!
$endgroup$
– Remington
6 hours ago
add a comment |
$begingroup$
If you're attempting to recreate the reference image, look at Metaballs. They're mathematically based geometry that have pseudo-surface tension.
$endgroup$
If you're attempting to recreate the reference image, look at Metaballs. They're mathematically based geometry that have pseudo-surface tension.
answered 6 hours ago
VirtualTurtleVirtualTurtle
583
583
$begingroup$
Perfect! Thank you!
$endgroup$
– Remington
6 hours ago
add a comment |
$begingroup$
Perfect! Thank you!
$endgroup$
– Remington
6 hours ago
$begingroup$
Perfect! Thank you!
$endgroup$
– Remington
6 hours ago
$begingroup$
Perfect! Thank you!
$endgroup$
– Remington
6 hours ago
add a comment |
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$begingroup$
are you planning to make an animation? like the object before and after?
$endgroup$
– moonboots
4 hours ago
$begingroup$
maybe some answers here: blender.stackexchange.com/questions/78769/…
$endgroup$
– moonboots
4 hours ago