How to make arc with many faces looks smooth with subdivision modifier?
$begingroup$
(Sorry for bad english. It's not my primary language. Also I'm newbie so I don't
know much about these situations.)
How to make this looks normal?
I also tried this trick but it didn't work.
modeling
New contributor
$endgroup$
add a comment |
$begingroup$
(Sorry for bad english. It's not my primary language. Also I'm newbie so I don't
know much about these situations.)
How to make this looks normal?
I also tried this trick but it didn't work.
modeling
New contributor
$endgroup$
add a comment |
$begingroup$
(Sorry for bad english. It's not my primary language. Also I'm newbie so I don't
know much about these situations.)
How to make this looks normal?
I also tried this trick but it didn't work.
modeling
New contributor
$endgroup$
(Sorry for bad english. It's not my primary language. Also I'm newbie so I don't
know much about these situations.)
How to make this looks normal?
I also tried this trick but it didn't work.
modeling
modeling
New contributor
New contributor
New contributor
asked 2 hours ago
Fi1edFi1ed
61
61
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New contributor
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1 Answer
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votes
$begingroup$
Here are 2 ways (destructive and not) to do it:
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add a comment |
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1 Answer
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1 Answer
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$begingroup$
Here are 2 ways (destructive and not) to do it:
$endgroup$
add a comment |
$begingroup$
Here are 2 ways (destructive and not) to do it:
$endgroup$
add a comment |
$begingroup$
Here are 2 ways (destructive and not) to do it:
$endgroup$
Here are 2 ways (destructive and not) to do it:
edited 2 hours ago
answered 2 hours ago
moonbootsmoonboots
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9,5072716
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Fi1ed is a new contributor. Be nice, and check out our Code of Conduct.
Fi1ed is a new contributor. Be nice, and check out our Code of Conduct.
Fi1ed is a new contributor. Be nice, and check out our Code of Conduct.
Fi1ed is a new contributor. Be nice, and check out our Code of Conduct.
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